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What I mean is that four users have made a pact to go through all vigilante posts in history to downvote them for no reason - at least two of them are well known - long term players.
It is his new account.
Please remove all the ??? and !!!!
Ignoring is not the word - it is my deliberate choice that the game has no levelable elements. This is because wilds.io is a skill based battle arena game - like Unreal Tournament - not an RPG. I am considering making a separate mode with game-time upgrades like in diep.io or any DOTA clone - as in you get temporary upgrades during the gameplay time.
This is to slowly diminish rank position of players who are no longer playing the game - because for active players collecting bones makes no sense if they have to collect 8273 bones to get one of the lowest ranks - and that's because of evergrowing bones count. They are ridiculously high now - bones become unrewarding element of the game. For some time you will not be able to maintain your 2% loose - but it will get stable soon and will naturally set the upper limit of what amount of bones can a player maintain. Try to simulate it in excel and think about the consequences - it will start to make sense then. If you were best before this was introduced - you will still be - because everyone looses that 2% not only you.
I think it's caused by the actual dead king that is not leaving the game nor respawning. I have this fixed but I don't want to push update on saturday / sunday - because the most people are playing these two days and I don't want to interrupt their games for little reason.
You mean the stun effect?
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