Your comments

Nice copy and paste from the 'IDEA' post.

Keep up the good work, Shopkeeper.

Ranks should be avoided, guilds should have there own ranking system. It makes every guild unique in its own way, restricting creativity is not a favored choice.

Make it so a guild cannot be made unless you have a certain amount of members using the same tag for the guild. Or even better, claim a guild tag and whenever someone tries to join/use that clan tag you can accept/deny the request to join the guild.

Just because other games do it doesn't mean that, "Oh - we gotta' do it too."

Just simply add a guild tag option and be done with it!

Besides the badass .gif, the spear will not happen any time soon - due to the addition of the wand.

With all of the requests and Rezoners personal life, he may or may not agree to this. The games topics are too much (I believe) to even think of categorizing them by date but I cannot speak for Rezoner.

I am confused, I don't understand what you are saying fully.


Are you saying that Wilds.io guilds should have their own ranks?


I was just thinking of suggesting guild tags. Simple as: [Guild Name]Player Name.


Are you suggesting that guilds should cost coins, to even start/join them?


If the guild -- to start it, will cost any amount of coins, I highly doubt that members will make guilds. Especially for large guilds like The Vigilantes. Do you mean to start the guild it costs coins, or for members to join the guild it costs coins? Either way, paying for guilds is rather foolish in my opinion.