Your comments

Exactly, it's a pretty tight weapon, but if you can manage to be on higher ground (fort) or far from the enemy (fort, 1v1/2v2), you could manage to use it from time to time.

But then again, I see your point on how limited it could be used, so it could be like 1.5 or even 1.25/1.00 seconds, while possibly lowering the damage at a degree.


(also difference is different in the post, if you guys caught that)

I'm not in the thank-you paragraph, automatic dislike lol. (Don't take this seriously)

But like whatever rofl.

Cya Bilbooo the Nyquil.

Don't really know what else to say but hope you made choices that you know you won't regret :^) Because life is full of them, amirite?

I wonder how many other people are leaving the game every time I check this forum. :l

Nice job, I didn't even insult you and you just counter everything I'm saying. 


"Hammer nub" , as mean you excessively using the same "shield roll" (hammer-wise) without any other viable/effective choice to do. I plainly said a "bow player [...] a long time ago"; I never said it was up to date, just said that it was at past time. Strats can be altered as always, and I said it's "autistic to fight me", bringing your 2nd 'sentence' to be unnecessary. It's not my bow that's ruining the game, it's done nothing for a long time, and barely anybody complained (by how stupid it is) except by prejudiced players.

Btw, are you actually serious about forgetting how you failed to "destroy" me after multiple fights? You had difficulty later on with mostly my claws, unless you're going to go into the 'didn't try', 'that was long ago', etc etc. Besides, that was like what, 7~ months ago? Do you think that that's actually credible? Just like how you said that my 'bow strat is outdated", those fights are 'outdated' as well. At least have some decency to be modest, but nope, you're making me remember the 2017 in its entirety that I regret, and act like the guy I knew 7 months ago (and now). 


Hey, who am I talking to anyways? You barely exist in importance to me, I just came to this community again because of boredom and seeing how things are going, whether autistic or beneficial. I won't be surprised if I see myself getting blocked here, this place is literally hell to me; just wanted to test myself into the community at a certain point.


Scour my post, do whatever, but like lol.

Cough

I am a bow user (or just an everything user). I am a close combat bow (or staff) user if I ever use one, but I know it's pretty autistic to fight me (lol). You just play like an annoying strategist, going close ranged quickly then far ranged almost never (except for situations). Kicking, rolling, bow hitting, and the additional shots just bring nuisance to the other player (sometimes). Running ranged players are worse, because whether or not they're skilled doesn't mean anything, it's annoying enough to chase them (like what Sheep the hammer nub said).


Also if you meant "holding the stance" as just standing there, then that's just a poor style to do; there's no bravery, just foolishness. (Also poor if you can't handle close combat with a ranged weapon).


This is the opinion of a bow player who played before and after the curved projectiles update and the pretty irritating kick "update" a long time ago. (Also beating rezak (tie-tie-ish) but that's not the point).


There's like 2 frames or something where there's a window of hitting a player after a roll/kick, so no matter how well it's done, 2, 3, or even 1 bow player(s) could easily hit that small window.

^ Well, there should be, last 100 times that I checked.

When I last played wilds (which was probably before 2017 or something), I thought the claws special cooldown is just about 3~5 seconds faster than a few other specials.


Response to the 3rd extremely noticeable title:

I'm pretty sure claws isn't the main problem in this game (in my opinion).

Rope bombs are manageable, yet I don't think anything that you said will come true :l Pretty unnecessary in my opinion.

Also I just realized that your post has nothing in relation to this post (a bare minimum, if you're counting "specials" and "totally fine" in my perspective of your message), so I'll just throw my reply here and hope nothing insane happens.

I have enough gold to last a lifetime lol, and I have enough workers (11) to give me daily gold, even though I don't even play this game anymore. I can't stop collecting gold, my slaves workers are doing it. :l

Also I just realized that 3v3 actually did exist, it's just that I haven't played it that much (cough annoying claw users).

The word veteran kind of seems broad...

You just play a lot, be good, know this game for a long time, or don't. That's it.

:l Unless you got a subject related to caves or corner gods in the old wilds, that is.

But yea.

Anyways, hello there wilds being, what brings you to this place again?

I'm kind of late for writing here, but this is what I think:

Btw if you don't care about complicating (wilds-wise) no-logic ideas then don't bother reading ;d

Also assuming that the sickle scythe thing has a small sharp edge at the opposite side of the curved blade (because....reasons?)


Sickle:   Hammer hitbox~
Normal Attack: Normal "slash" inwards 1.5~ damage

.4 seconds vv

2nd Normal Attack (right after first): slash outwards (slightly bigger hitbox) 1.25 damage

.25 seconds vv

Consecutive Attack (After 2nd): Spins wherever heck might be, .50-75 damage every .25 seconds. Can still run while doing it, but could be rather hard/slow ;d. Have to hold lmb. Drains quite a bit of stamina.


You can (but don't have to) hold lmb during all stages to quickly do all three.

Combo thing or whatever can be stopped anytime, any stage.

Shield can block all stages.

After .7 seconds after 1st Attack, default to first stage.

After .6 seconds after 2nd Attack, default to first stage.

Any action other than holding lmb to stop 3rd stage to first stage. Can still move while holding lmb.


Charged Attack: None, that's the point.

Knockback: Nowhere in sight with this weapon. 0 to little knockback in any stage or special.


Special: 0-99 or something stamina (no 2nd bar): Like a claw special (lunging forward with speed), but no knockback/fall for the opponent. 2 damage.

Special*: 100-200 stamina: Close ranged, does the Consecutive Attack. Can't be stopped with shield but damage can be blocked nonetheless. Lasts 1.25 seconds, does .75 damage every .25 seconds. Final spin does 1 damage (after 1 second) plus a little knockback. Drains 100 stamina. Leaves user dizzy for .30-.50 seconds after the special. 4 damage. (As if the special will ever do that much)


*: You can avoid using the special by using the Consecutive Attack during it to use the 1st one (doesn't matter what stamina). Or by just having less than 100% stamina. :l


Cooldown for Special: same as sword~ or other similar timed specials. If you used the 2nd special then it takes almost twice as long (or just 1.5 as long).

Throw: Just like any other normal throw.


Done. Enjoy I guess lol. ;d

I think I tried too hard making this post, but it's still balanced (or op) as I can make it (while making it more complicating compared to the others).

But yea. It could suck ¯\_(ツ)_/¯. Thanks for reading it you did.

mmm.... too bad i can't have all 3 players in one side as me and only me (kek).

I barely do anything anymore in this community. :thonk

Also:

Who's ecolized

When did 3v3 exist ;d

My godlike skills still exist i assume ¯\_(ツ)_/¯

Edited:

God dang I forgot time and bumping existed here, don't mind me.

Isn't the scythe just for harvesting? ;l

But yea that game's getting full attention and thought into it, while wilds is still waiting, slowly, for any updates/news.