Your comments

these items are sort of reskins of old items, because they have no particular mechanic. Thats still very good, +1

yeah makes sense except blocking stuff like incoming arrows.

You have to be a ninja to block an arrow with a stick

and Ukryty is the only ninja left on this side of the world

the pushback distance should be lowered in half because its uncomfortable , many times you and your opponent get pushed away from each other during fighting, other times you depart from the flag without noticing and thus stop conquering it

i dont really like this new bouncing thing

cool my first planned idea. love it

Anime fan spotted (not as if it wasnt obvious before)

I forgot to mention that im aware this feature would eat a lot of RAM and wont really work on low-key PCs. But maybe im wrong and it really could be implemented

nice idea +1

I liked the ideas in the comments too

>When approaching, a swarm of goblins gets out to fight you

>When destroyed (grenade/mine) a bigger swarm appears and tries to kill you


the only problem is farming health orbs from it so maybe there could be special goblins that make fighting harder?(maybe red explosive goblins)