Your comments

I feel like the charged attack was never op because it could be countered in many ways. Evidently, many other players disliked the charged attack, as seen in the multitude of forum posts against it. Rezoner made the right choice in nerfing the attack because most players were against it and not many players defended it.


The charged attack has never been an integral part of gameplay for me, either. I used it to initiate and exit combat, and to travel quickly without using stamina. It's role in combat still applies, and the traveling exploit was unnecessary. Therefore I am absolutely fine with the charged attack as it currently stands.

Water. Earth. Fire. Air. Long ago, the four nations lived together in harmony. Then, everything changed when the Fire Nation attacked. Only the Avatar, master of all four elements, could stop them, but when the world needed him most, he vanished. A hundred years passed and my brother and I discovered the new Avatar, an airbender named Aang. And although his airbending skills are great, he has a lot to learn before he's ready to save anyone. But I believe Aang can save the world.

Thank you so much for looking into this!

Here is the error console screenshot:

I like it! Perhaps this could be implemented along with an option to change hair and skin color.

This makes me think of the two-handed weapon system in Skyrim. In Skyrim, a shield greatly increases the effectiveness of blocking, but it limits the player's damage output. If a player wields a shield, they cannot wield a two-handed weapon or two weapons at once.


I feel like a similar system could add a lot of diversity to the combat system in Wilds.io. It would make the game more customizable, and that's something I would really like.

It has just recently been nerfed. A player with a fully charged attack moves significantly slower. Does this solve the problem, or must it be nerfed further?

+1 I would prefer this over the current system.

It worked! The problem is resolved.


Thanks!

+1 to both ideas. They will make the game more balanced and welcoming for guests.