Your comments

+1 I get lag spikes on Firefox ranging anywhere from 1 to 10 seconds.

Not sure whether it has anything to do with claws though.

Charged attack is fine in my opinion. What bothers me is the throwing animation.

Imagine a slider, like the kind of slider that slides back and forth to change a value.

The slider determines the length of the weapon.

Longer weapons are slower to swing, but deal more damage and have a further range.

Shorter weapons swing faster, but deal less damage and have a shorter range.

At any point on the slider, the total damage per second is the same.


What do you think of that?

Yes I would very much like that.

This would be very helpful.

Berserker was op because it could block, spam ground attack, run faster, and spent less time on the ground when knocked down. I do not want that again. I think it would be cool to have a more customizable weapon system, but not at the cost of creating a new Berserker.

Yet another case:

What would be a good way to balance it so that two-handed weapons are not too weak, but not op either?

+1 for the attitude.