Your comments

Here is another hole in walls

On map is very hard to survive especially in renegade team. Less amount of boxes make regeneration hard as hell, and when you have top place on scoreboard all try kill you. When you cant regenerate you cant keep score and survive.


Also when you're at the cliff bottom you too often got stun.When you kick, or roll everytime you got stun Cliffs on the bottom probably need work exactly like a wall. I heard that people in the chat a lot on this complain.


Another problem is the size of the map. It is far too large and sometimes players run very far away rather than focus on the fight. I understand that you wanted to do something like a very large desert but in my opinion it should be reduced at least by half. Reaching the end of the map while continuously sprint takes about two minutes.

Last thing I noticed it spawns. Many people die before they manage to escape from the spawn. I think that the renegades should have spawns on the map boundary but not too far from the center. It would have showed that just joined a bandit;]


I think that the map should be more strategic places because most players fight usually only hill in the center. It should add something to encourage players to explore the map, but not to feel lost. I know that this is the first version but I try to help as I can.




Anyone can use translator :]

First this is post without description, and next use English language. It will help.

I also paint something in the meantime ;3

I can confirm people still use all shops in game :P

I will use this palette to create new objects to fit the rest. I mean mainly the stones and the like.

And what about the stores to exchange knives and pots? You decided to delete them or until you add them?


Yea It looks a little better. I do not pay attention that the distance will be so close to each other. But your looks great.

This is what I ment. To spice pits and give them some color.