Your comments

I think this is just mistake with map creation.


Sure, sometimes the chairs and tables can block you. I would like to be able to jump over them.

Kick mechanics for me is fine, but here is one small mistake that should be fixed. I mean damage when the opponent Roll. The guide is written that when you kick a player who use roll, will receive 2 dmg but in fact receives 1 damage. I think this is the reason why most players will use the weapon to counterattack roll instead of kicks.


Garden was located on the border of the map and so you can not go in there. It just needs to be repaired.

Also I thought about doing a darker floor. On the opposite side you can see perfectly passage.


Thanks Bro.

You have to go right of the red spawn.

I see predator pot works great :)


(Just kidding)

*Triggered*

But sure, sometimes i see players (most newbies) they not see this doors.

Maybe this paths need have diffirent graphic for easy spot this doors.

I see so much players in new ruins with bows, and they only camping next to spawn. It's hard to kill them because all other teammates protect this campers, and when you try to kill one, he fast run in to spawn. Sometimes it is very annoying... I think the save area with cooldown is a very good idea.

This change maybe make ruins more dynamic, and players must fight harder for survive.

This is small bugs but sometimes i have fun. v2 look now better with this gray part on the back than before xD

But still this is bug and must be repaired.

It's very good idea, but still Rezoner first must end work with wand and new map. I think, much of this ideas can be use in wilds ;]