Your comments

Because of bumps

Killing 8 people with knife would be pretty hard for most people

Improve it because I always end up disarming an opponent by chance and it's just not fair for them

But the map is good

He has already planned to combine forts and ctf

Dude we had so many more bugs, might as well list em here:

Bombs don't blow up on impact with an enemy anymore
Items can get stuck on palisades and mountain ridges
Sometimes a corpse will get up for a split second and fall back down
Spikes don't always work
Your corpse can collect bones after death
When your opponent respawns in training, if you step right where they spawn, it hurts you
The voice announcer says "Nice Throw" when you kill someone with bow
Sometimes charged attack won't work even with stamina
When you get a mystery box, your clones don't get the weapon
But they mimic all attacks with the weapon you got from the box
Goblins can sorta walk over mountains
When you throw a knife off the hill the health of the enemy getting hit doesn't go down straight away. Sometimes it doesn't effect them at all.
When throwing an item off of a mountain, you can't throw it off at the very edge
Clones don't die immediately after you die
Rope can be used on any special. I thought it was only explosives?
Items can be off center on pedestals
Worms can get stuck
When in practice, if a bot has a weapon and rolls into the border, the weapon animation freaks out
When switching tabs, sounds can loop
When a sword user uses their special and is caught by a rope, the special still continues but there is no animation
Using a link from some1 doesn't work right now
Those are all the ones I found anyway

Boi there's already enough constructive criticism, repeating comments is useless