Your comments

I respect your failure to defend the bows, due to being horrible melee weapons, but does it really matter in the end?  See you're right that it does depend on the users of the melee user and the range user, but the odds are obviously slanted against 2 people of equal skill, one having a bow and one having a sword, and someone who knows how to shield bash while using a bow already have the upper hand.   Now also note that it's also not about winning, or rank, this game is about fun, and what's not fun is chasing your enemy around the map when you get stuck with an unlucky arena map where they can just jump around a pit or hide behind a worm.  And to make matters worse, kick is now not working a decent amount of the time, sometimes damage gets through and you might say "Oh it's not that often it fails" well think about it like this in arena, because In arena health is something that is fragile and even the slightest mistake turns the tides, BUT THANK you for trying IN VAIN.   Least support what is right, but keep staying a lowly peasant who hides behind the ignorance and power of the bow.

Full Mild Mannered Support: Bows SUCK

SHEEPY COME BACK, THIS PeASANT IS TRYING TO REPLACE YOU

SO what do you recommend we do in browars and arena?   Run away?  Some maps are made for archers and it's bloody annoying

I blame bow and mages.   I also blame the communities lack of foresight and protecting these things.  Most .io games are practically shooters anyway, we've never had something that played so smooth and so fast as wilds in terms of melee combat.  RIP indeed, and maybe we will learn from our mistakes from our approach, because maybe instead of saying it's his game to change . . . we say it's our game to change.  Quite sad what this had to come to.  And even if kick is fixed, what then?  


Goodbye Wilds.io

Least it shows us how much Rez cares

How about no arrows?  There are enough shoot em up .io games as it is