Your comments

sounds good.  lots of tribes already have that on their discord severs

none of the 4 people queue had enough points to fight eachother

it kicks the player eventually after lik 2-3 min

runners need to git gud

still though lol

Hmm.  Well, it depends on what type of weapon we want the sickle to be.

For Arena it needs to either be able to be good at applying pressure on an opponent of have a strong hard to dodge damaging special.

I think that the sickle should be in the middle leaning to the damage side of of damage and a strong special.  We already have claws which has a super strong special and does little damage,  hammer which has the ability to apply pressure dealing 2.5 damage, and sword well, which is kinda unbalanced.  I think the Sickle should deal 1.75-2 damage with an attack speed of 0.45(sword does 0.3 attack speed hammer does 0.6 attack speed).  The range i believe should be the same as hammer because it is a more aggressive weapon.  I think the weapon throw should be normal because the weapon will need to do damage.  The spear throw failed us doing only 2 damage.  I also think that the charge attack should be normal too, why? I dont know i dont really have a strong opinion for what its charge attack should be.  For the special i think that your character should dash forward and swing dealing 1 damage but healing you .5 hp.  The damage radius will be 270 degress.  Maybe to not prevoke running the weapon could cause the player to move slower.

For fort well, depends on your playstyle.  Or just have a grab like what Raph said.

Not sure about this idea but idk

dont need that crap again

FUCK YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA