Your comments
YES DEFINATELY!
No, A actually isn´t a good way to fix it you can still put down the bomb and THEN you can use the rope.
... wha...? WHA...? WHAT DID I JUST SAW!?
1V1 ME YOU NUB! (please no i´m too young to die D:)
Yup.
I was here since there was only axe and only desert map, items were kinda updated and there were feathers instead of bones.
WHY DIDN´T YOU USE AN ONE PUCH MAN IMAGE!?
Rezoner: Ok then... I´ll show some love to the spear...
BILBOOO: (reads update notes) Made cliffs larger so the spear can´t jump through ANY cliffs*.
Removed spear´s charged attack and special*.
Reduced the spear´s damage to 0.1*.
Changed the spear´s attack speed to 10000000000% slower*.
Reduced the spear´s reach*.
BILBOOO: AWWWW so mcuh love!
rope distance should be shorter. *
[INSERT SUPER FACEPALM HERE] (please Ukryty)
The rope´s distance isn´t the damn problem ok, its actually how fast you can put these two items at play.
If you think that theres a way to nerf Rope+bomb combo there is only one that will not affect gameplay for the weapons, let me tell you some of these ¨ways¨ people think that will be alright:
1) Removing bomb (yes im looking at you Brai): Removing this PRECIOUS item will be a SHOCK for people who main weapons that aren´t hammers as the hammer would be almost THE ONLY WAY to break the fort´s gate (the other one are the grenades but... they aren´t so effective).
2) Making block have a 360° radius: This change would almost ENTIRELY change the ranged weapons´s utility, Rezoner made block 180° to give ranged weapons a DAMN CHANCE against weapons like sword or claws, and reverting it might cause an EXTREME unbalance between weapons.
3) Nerfing rope distance: This change wouldn´t change SHIT, its not the range what makes the rope+bomb combo overpowered, its how fast they can get to use these two items together and THAT is what makes that combo overpowered.
4) Removing rope (my sarcastic idea): this is actually an item that does a BIG damage against the fort´s workers (the ones who repair the gates) as it can actually pull them to you and you can kill them before they start to repair the gates again.
The fifth idea is the only one that wouldn´t affect ANYTHING except this combo.
5)Increasing the bomb and rope´s cooldown: As i said in the third idea, what makes the combo overpowered is how fast they can get to use these two items together, increasing this cooldown might only nerf this combo.
I spent those 30 minutes in a great way... right?
Customer support service by UserEcho
Is this bug actually important to ANYTHING other than just... nothing?