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Ahaha, 3 downvotes on the bow being cooler than the wand!
Today a guy killed me with a kick that seemed to last an eternity. I waited on purpose for the kick animation to end to shoot him, it arrived at the very last instant of the animation and it came right back at me. The kick just works. This, or there are instances in which it doesn't work as well. Not my experience though.
Please elaborate.
Running is an integral part of fighting, included running away. You can't decide what others are going to do against you, but you can decide how you're going to react. If someone can't help but poking and running, you won't stop them by telling them so, you have to develop strategies to punish them. Acrobatic fighting is totally legit as well, same thing.
I couldn't calculate with precision the damage dealt by the wand, but it's around 8 hits. Even if it wasn't the case, it would still deal much more damage than the bow in a shorter amount of time. Not 2 seconds but 4 against the 6 needed for the bow.
How many projectiles are needed to finish the stamina bar though?
PROPOSAL: We're going to test what's stronger between the bow and the wand in a match. If you are with me, we can go in the practice room later today or another day in which only bow and wand users are allowed and we will test my doubts out. I'll post the link here if you want to do it.
I rarely see any bow player in the first three positions. It's usually wand, sword and claws users that end up there. That must mean something (of course the first factor in someone taking the first 3 positions is skill above anything else).
Kick doesn't seem broken at all to me. I've been killed many times my own arrows this last week.
If you are good you can kill an archer while it's running, if you aren't you can't. Simple as that.
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If I'm right that 8 shots can kill an unmoving target quite easily in 2 seconds, that seems pretty much right.