Hi, it has been a long time I haven't played this game. I started again around a week ago, and I saw both many improvements and many problems that haven't changed much since the last time I played this game.
I haven't played the game in months, so obviously I've got to rasp some rust away. Still while playing the game I noticed that:
-The bow is very weak, while the wand is too strong, it's really the comparison between the two the most important thing because using the bow as my weapon of choice I feel that I always have a chance against all the other weapons, while I usually have none against the wand. While it's obvious that the bow deals more damage than the wand, the wand fires a lot faster than the bow does. The bow presents some input issues. I made some calculations, but unfortunately I'm bad with math so there will be mistakes.
To fire with the bow you have to wait 1 second for the animation to complete its course, this means that theoretically you can fire around 60 arrows x minute.
The wand, on the other hand, can fire around 3-4 projectiles in a second (don't know the exact number as I couldn't take measurements since I don't own the wand) which is something like 240 projectiles x minute. That's 4 times more than the bow.
This by itself is not a problem as they're just different long-range weapons, if it wasn't for another series of factors that make the wand quite OP and the bow very ineffective, particularly against the wand.
-The wand deals much more damage on the long run.
This is because of how much damage is dealt with each weapon. The bow takes around 5.2 hits to kill an adversary, with the wand I'm not sure but I read here in the forum that one hit takes away around 1/8th of the total health. The bow deals more than double the damage, but the speed completely inverts the equation.
Let's make a quick calculation: if the wand deals around, 4 dmg x s, the bow only deals 1 dmg x s. This means that a bow user has to wait 6 seconds to kill an unmoving target, while the wand user can kill it in 2 seconds. That's an immense difference.
-The wand keeps firing as you press the left button, the bow forces you to click everytime you fire a new arrow.
To fire with the wand, all you need to do is to press the left button, and all the projectiles come out in the direction you choose. With the bow you have to press everytime you want to fire an arrow, and this brings many problems.
°Before you can fire, you have to wait for the charging animation to end, which makes sense, but considering the rate at which the wand fires, it gives an enormous disadvantage to the bow user.
°Before you can fire a second arrow, you have to wait around a 1/4 of a second, the time for the character to come back to the normal neutral position. If you click before this amount of time, the left click gives no results you have to wait another 1/4 before you can fire again. Again, the wand user has none of these problems. Even if the same problems presents itself to the wand user, the speed at which the wand fires its projectiles pays back for the amount of time they have to wait to fire again.
°Even if the wand is less precise than the bow (more on this later), it is still precise enough to kill a user that is charging its blows in... 2 seconds. This is because the normal arrow is quite slow at a long distance. As soon as another user notices that I'm attacking him, he comes right at my direction, so bow users are usually forced to fire at a medium/medium-to-low distance from their opponents. From this distance the precision of the bow makes no difference against the imprecision of the wand, which will always hit you, unless you are moving around.
-The arrow works against most other weapons, but it stands no chance against the wand.
All these discrepancies in balance make it an absurd challange, with parity of skill, for a bow user to beat a wand user. I always have a chance against most of the other weapon users (even with the bow possibly being the weakest weapon in the game), but I always lose against wand users.
Something should be done to improve the situation. I don't know what precisely, it's just a question of balance, there should be many fine tuned correction with arrow speed, arrow damage, charge speed and stuff like that, as well as corrections with the input for bow users. I don't know if bow users should be able to fire arrows just by keeping the left button pressed as it happens with the wand, it makes sense for the wand but I think that in the case of the bow it would encourage sloppy playing. I'd say that bow users should be able to charge again another arrow soon after they fire the first, at least.
MISCELLANEOUS PROBLEMS WITH THE BOW (i can't say if the same problems are present in the wand, i can only speak for the bow):
-Sometimes the special attack doesn't come out when I want it to. More than once it happened that I had to click at least 3 times before the special attack came out. I lost many chances to defeat opponents this way.
-When I am knoked down and I shoot the special attack at a certain direction, the arrow comes out at the direction I was before I was made to fall. This is a very annoying problem.
-The bow is a lot less precise in the horizontal direction than it is in the vertical direction. It is at least 1cm off near the left-right directions.
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