Hello folks, today i want show you bunch of ideas about which we talked with Rezoner on discord. Many of them looks really cool and can improve some modes, mechanics or also with them Rez can add new mode.
1. Ctf improvements:
much peoples know current ctf lost their fame because often some players steal flags, and drops it far away from center of map. Also scoring system is without target.
and here is ideas about improve ctf:
Making new map with two forts and putting inside them flags can really improve this mode, because flags will have better defense and it's not that easy just steal it. Players must teamwork for destroy gate and fight for flag.
To prevent abusing spear special ability, on map can be more walls which can block jumping outside the map, and also too easy stealing flags from forts.
New scoring system also can improve this mode a lot.
Another idea which Rez showed us, is replacing current flags for... surprise - Pigs!
I think this idea really fit to barbarian style, and imagine when you stole pig and you runs to the base, it makes funny voices. Also when you die, small piggy tries escape, and runs randomly on the map and players try catch it!
2. 3v3 improvements:
This mode have good potential but it's wasting it because of bugs. Bug with mirage potion, items which not disappear when you throw it at the end of round, possibility of collect armor which going to the next round... This can looks like small problem, but it isn't. I talked about it and i have simple idea for solve this problem.
Just remove items from 3v3 and solve most of problems. Because of items in 3v3 players can fight using only items and skill is not that important. Also several bugs complicate it and most of this bugs is connected with items. I think when items disappear from 3v3, players put more effort for cooperating and the result of fight depend only from players skill and teamwork.
3. Ideas about new modes: Survival
We talked also about new mode where players must fight for survival not only with players, but also with hunger etc. One of the idea is adding animals like deers or wolves. Healing potion in this mode will be removed and instead of it players must hunt for animals and cook meat in campfires.
Also wolves is idea for another dangerous creature, and they hunt not only for players but also for animals.
3.1 Ideas about new modes: Desert
it's possible some people heard about it, but one of ideas is bring back old desert. By tell "old desert" this map can include only very small objects like rocks, traps like sandpits, monsters, and players can use only melee weapons - like in first desert map in game. Also some items should be removed from this mode, for example mirage potion.
Inside i pray Rez you bring back mechanic, when players kill each other they grow slowly. I love this mechanic and i think desert mode is perfect mode for bring it back! also old icons above head. Like in old good desert.
but there is also more advantages for bring back desert. New players can train on desert and not be grounded because of tons of mechanics which are available in current ruins. When they get basic experience how fight etc, they can go to other modes where can learn more about other things in game.
In this short video you can check how looks old desert and also how works mechanic with growing players.
4. Aiming with ranged weapons / projectile bug
As you probably know player with bow have ability to controll arrows with mouse. Rez idea is remove this ability and make projectiles fly faster but in stright line. We talked about it on discord and i think good idea is make controllable all projectiles, also this from wand, but not that strong as now can do player with bow. Only small control power, enough for fix trajectory and small fixes.
Also when player use ranged weapons inside fort, projectiles have strange bug and they fly with delay. More about it you can read in one of my last posts. I put also link to my post with controllable wand projectiles and who is interrest and want know more about it, is welcome.
5. Possible future weapons
We talked in guild also about possible new weapons, and two new weapons which have best chances for adding is mace/flail and battle scythe/sickle. They looks barbaric and can good fit to the game.
Also my personal idea is add slingshot which can shoot using small stones and deal average damage. I think i make post about it weapon with more details about attacks, dmg etc.
But new weapons at this moment is not that important in my opinion. More important is make game modes playable. However these ideas can be useful.
below i add links to mace and scythe posts.
I think i not forgot about important things.
I invite you to talking about this ideas in comments and i hope you found ideas which you want saw in the game. your comments can very well help Rezoner with further updates.
See you in game folks :]
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