Your comments

When the dagger is thrown, work equal a throwing knife.



They are two daggers, each dagger will have 1.5 damage, adding 3 damage in total, the player will throw two daggers at once with a small space, one dagger can hit the target and another miss.


Also, I had thought of another special idea that did not come into my head the day I made this post:

Deep Cut:

The special attack is a normal attack in disguise: it deals 1 damage, and every second, the player bleeds, losing 0.5 life for two seconds, 0,5 x 2 = 1 life point
Total Damage: 2.0
Bleeding can be avoided by using potion of life or stamina.

You have been banned !


You have created many bots trying to get on another server.

wait until tomorrow.

if you enter an empty server again, kill yourself every time you leave.
another way to avoid empty servers is to get into game modes, football, browars, arena... And disable wait in lobby.


yes, but the map decrease will take care of this problem

But lowering the map over time will be bad for archers and wizards because they need to keep a distance to fire their projectiles, maybe this will work, but weapons at distances will be less used. The best thing is to decrease the map by only 20% or a value close to it.

In that map that has chasms in the corners, the map you quoted in your comment (I'll send a picture), have to remove the points where the players can stand, which is on the edges, just as you said in the comment above, that the Anthony stands on a certain place in the Abyss and near the wall, OR add a poison at this point, OR (better idea) just as you said above, add the decrease of the map that contains a red zone but with a certain percentage of decrease.


Here a picture

the red circles indicate where Anthony is.
Decreasing the map would end this problem. 




The fairer solution is to redo the map, and decrease the time of battle because 10 minutes is too much.

Do not blame Anthony, many players do this on this map, it's the map that needs changes.

A new map to replace this one, only has one stone in the middle, it will be easier to attack people who run.

I agree that the map is a bit unfair and spend a lot of time, but it is not the anthony that is the problem, but the map, I was already battling on the Asia/Australia server and they did the same thing, run.


Is enough or do need to make a cage for Anthony not to run?

Few people do this, because if they do, everyone complains about it, it will be hated, and they will tell the rezoner to ban it from the game, something that happened here. running is a strategy, but if you do not want to do it, do not do it, nobody is forced to do it.

Just because running around a rock is a strategy, it does not mean that all players do it, there are people who do not like to be hated, people like anthony, I do not think he cares.


Each person has their strategies, and they use them when they need them.

Is yes, every move is a strategy, you all have to learn to use the map in your favor, this is what Anthony Agard does, and not only use brute force, but the map, want to complain about something unfair? complain about players who are giving rank of grace to others players.