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F12 - console tab - screenshot :)

Since I am asked to look at Dark Souls so often I am going to go with that smaller window. I already made rolling little bit faster but maybe it's not noticeable.

There are 20 players per game.
You see only 10 in highscore. Team balancer is working fine and that state should not last long unless these are some immortal players.

If the shockwave can be blocked it's a bug

True.
if (this.kills[attacker.team] > SERVER.KILLS_TO_WIN) this.end();

So... you were like - King of a mountain?

I will look into it :)

I will make the kill counter go down instead of up.
Like LIVES in DOTA

The game ends after 5 minutes or 20 kills