Your comments

I get raided every single time.

Only the strongest!

My idea is to pretty much elect a representative from each team.

I also disagree with the two castles/forts idea because the whole reason why we have only one fort is to fuel chaos. If there is only one fort, it would encourage players to capture, because there is just only one. So if we had two castles/forts, it would only demote the climate that Wilds.io was meant for: Pure chaos, no equilibrium for any sides.

Personally, I partially disagree with you with the kings having more Hit Points idea. I feel like this is a like too O.P. and I think that the King/Queen should earn a unique cape you can't buy from the armory. For both Brown and Grey, the color of the cape could be purple (symbolizing royalty) and for those in None should earn a fiery black, purple cape with a skull on it.

Oh, yeah. A certain bone amount to become king would be nice. After all, someone who has just 3 bones can become King/Queen, even though we all know that that is not in the slightest impressive and therefore should not be King/Queen.

Maybe a minimal of 22 bones is suffice in becoming King/Queen (if nobody else in your team is equal or higher). That's it, Ladies and Gentlemen. Give me your thoughts. (please make them appropriate. It's like a Socratic Seminar) 

yeah and also the first ruins map. The trolly times were real and I had FUN. Also, lag was not really a thing back then. Maybe it's because we have a unnecessarily huge map for cowards.