Your comments

TBH, the spear special should be REMOVED because there is more than one way of breaching into fort. Not only that, but mountains edges do not seem to have a particular effect against players who can walk around them. So really the spear really has no useful advantages, other than it's crappy range. All and all though i think that the spear should receive a buff:

1.) Longer range ( with longer weapon )

2.) More damage?

3.) Does not have to apply to the clash effect

4.) More knockback

5.) A new look and a new name (spear seems to be too bland)            :)

The Halberd

6.) Improved special ability: The Push: Basically, the player will be able to run forward with it's spear and be able to stab and push players backward while you are pushing. It will stop for a time and the player who was impaled by the halberd gets knocked into the ground. People who used shield before the halberd makes contact stops the spear's special immediately. 


Also, if we are talking about a claws' nerf, nerf the sword as well or else everyone will be running around with swords.

Ehmmmm... pretty sure that the claws' special only damages you if you are very close or is where they are facing when they dash.

Actually Egg, the claws can still hit you if the person dashes where you are diagonally with the claws special.

Nerf to sword: every time the sword (when it spins during the sword special) connects to you, it does a little more damage than the claws' normal attack but less than a arrow.

You welcome!

Happy to help.

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