Your comments
Bears can actually endure a lot, so I don't know what you're going on about...
Um...
I have another idea, how about a quest for the whole server? Like, "get to 100 kills in under 10 min" or something like that. The first person to get 100 kills would earn more gold than a personal quest, say 250. There could be 1 every week or so.
- Boar should deal 2 damage + 1 damage for knockover
- Boar health should be 4 hp
- Bear hp should be 6
- Horse should be able to deal 3 damage to people on the ground (trampling)
- All the pets should be faster than a player sprinting, so that they can catch up to a running player
- This would also solve the problem of people being frustrated by runners
Lol I already proposed this: https://wilds.userecho.com/topics/3435-training-menu/
Also, I am going to add on and try to improve some of your ideas:
- Wolf should have 4 health
- Wolf should do 1.5 or 1 damage
- Wolf's passive ability should be +10% speed
- You should be able to train wolf 3 times, each for 200 gold, and it increases speed by 5% each time (Like you said)
- Sand worm's upgrade should cost 500 gold, and there should be 3 upgrades
- Sand worm's shouldn't have a passive ability
- Instead of dragon, how about a really big eagle or some kind of bird?
- The bird would pick up people, like you said, and release them after 5 seconds
- The fall would cause 3 damage
- The bird should cost 5000 gold
How about a bear?
- Cost: 4000
- Damage: 2.5 per hit (Like hammer)
- Passive buff: 0.5 extra damage
This can happen, it's happened to me before
Yeah, it also negates the sandworm
Customer support service by UserEcho
I think there's a miscommunication, I mean bear as in a big grizzly bear with claws