Topic of Interest: Ever since the games release, the method of how items are spawned for the players have been consistent. The item floats above a gray square until a person picks it up and after a certain time limit has been reached, the gray square spawns another random in-game item and the cycle continues. A recent glitch that I've stumbled upon relating to the 'spawners' got my attention.
Possible Solution: Of course since Rezoner is busy working on wanderers.io, I don't expect this glitch to be fixed immediately - but I at least want it realized and fixed in the future. I am unaware if this was only visible by me, or the whole sever (talking about the glitch).
It may seem like a normal picture near two item spawn points, until you realize that there is two hovering spawned items. After taking the picture, I walked over the spawner to see if I picked up one or both of the items. I picked up only the bomb while the knife seemed "frozen in place" on the spawn idol. Going over it multiple times did nothing and with nothing else - the knife remained even after a new second obtainable item spawned.
Is this a simple textural glitch, or is the coding for how items spawn messed up?
Customer support service by UserEcho