Hello all, today I have the idea of making each weapon's charged attack unique. Here are my ideas:
- The claw's charged would be a pounce, that when hits an enemy, pins them down and deals 1 damage.
- The hammer's charged would be an uppercut, which knocks enemies backwards into the air/
- The sword would be the default 360 degree spin
- The spear would be a charge, where you hold your spear in front of you.
- The axe's charged would be a 90 degree hit to the left or right, which would deal lots of knockback.
All the charged attack's damage would be the same as normal except for claws.
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