I think that many people are loving the knew ogre. even though it is extremely O.P.
so these are my thoughts on how you could improve the game by changing the current monsters as well as adding new ones:
ogre: the ogre is 25% smaller than the current one and has 30% less health and 80% less health regeneration. the ogre also has grey clothes on instead of brown. they also no longer have the charge ability and the wave ability. they appear 1-2 at a time.
troll: the troll is 40% smaller than the current ogre and does half as much damage. it also has 50% less health and only has the default attack and the throw move. trolls appear in groups of 3-5 which makes them a lot stronger. the trolls also have long black hair darker skin and thinner arms. it holds a club instead of a hammer
giant: the giant is 20% larger than the current ogre. it however is exactly the same apart from that. they tend to only spawn in 1 or 2 at time.
titan: the titans are 50% larger than the current ogres. they also have three times as much health more health but 50% less health regeneration. the titans are the giant gods. they appear very rarely and only one at a time. they have tanned skin and often make huge echoing loughing sounds. there clothes are black and they wear a silver crown. they also gain ranged move which makes them breath fireballs.
bear: i think that the bear is fine now.
behemoth: the behemoths are 50% larger than the bears. they also have x10 more health. to make them less op they have 30% less health regeneration. they are the ultimate beasts. there skin is very dark bluish instead of the brown for the bear.
gods: the gods are normal bots but have the health of a giant. they also have a random weapon helmet and ability.
sword and Greek helmet: regenerate special x3 faster
spear and Greek helmet: move 25% faster
staff and wizard hat: regenerate special x10 faster
bow and hood: regenerate special x5 faster and move 20% faster
hammer and viking helm: special regenerates x2 faster and releases a giants smash
claws and wolf mask: special regenerates x5 faster
all the gods are 20% larger than the usual player so they stand out.
shadows: occasionally a portal opens on the map and releases 5 shadows every 10 seconds. it has the same health as a door and can be destroyed the same ways except the hammer. each shadow is a bot player with one third as much health. all of them have the claws and viking helmet. they are 25% smaller than normal players and move 10% faster. all of them are only a black silhouette with no other colours or shading.
wolf: wolves are like goblins but deal 1/4 damage to players. they also have as much health's a player and move 25% faster than a goblin. they appear in packs of 4-8 and hunt down players as a group.
dune snake: the dune snakes are like mini sand worms. however they poison a player instead of killing them. while poisoned a player slowly looses stamina. while they have none they take 1/32 damage per 2 seconds and move 25% slower. the poison ends if they player uses any potion. the snake itself is the speed of a goblin and when its body comes out of the ground it is silver in colour. it also deals and extra 1/4 damage on a collision. the snake has 10 health (players have 8). it takes damage form all attacks like a normal player.
every minute there is a dice 1-100 rolled to make one of the following appear:
41-50: dune snake
81-83: 2 giants
92-100: nothing for 10 minutes
i hope you liked this idea thank you (:
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