+1

Weapon musket & colonial hat

simon m 8 years ago updated by Kendrell Conerly 8 years ago 9

Cost:3000 coins

melee damage:2 xp

ranger damage:3 xp

charging ammo:25% slower than at bow

Special: combo axe & bow

musket & colonial hat:

+4

Wilds.io is not supposed to have guns. It's supposed to have that medieval feel, you know?

Good point. A firearm would need some sort of medieval spin, just like the coconut grenades.

+1

Wilds supposed to have crusaders helmet, mace, double axe

Age of Empires II is medieval and has lots of gunpowder units as well

+2

A revolver would be better fit, but vikings didn't carry firearms. Colonial times came several hundred years after. Nice drawing dude :)

Overpowered, Lets now focus on improving the last update, rather than pushing for more and more of new stuff. Lets him have a little break, what you think?

+1

maybe Boomstick (from warcraft) instad

תוצאת תמונה עבור ‪boomstick warcraft‬‏

that is preaty wild

+6

I much more prefer barbarian-fantasy style with creatures, wands and typical weapons than late medieval style with guns, cannons etc.