+16
Planned

Improvements and shortcomings of the guilds.

Rezak 8 years ago updated by Ukryty(Still alive 04 03 2021) 8 years ago 13

1. The color of the territory.

Some guilds can't distinguish where their territory is due to the fact that merged with another Guild of the same color, I think the ability to choose your own color would be very useful.

2. Location.

A sufficient number of guilds merge into one point, and it does not see the name of the Guild, as well as beginners to understand where their Guild. I think if the head of the Guild may be able to move their Guild on the territory card, it could solve the problem.
3. Membership in the Guild.

There is no possibility to players to choose which Guild they want to join in, this creates discomfort, as you have to either create your own, or look for a player of this Guild.The head can choose whom to accept into the Guild, as without it there will be chaos.
4. The principle of operation of the Guild.
Rezoner, I think we should create a post in which will says how to join and how to seize the territory, etc.
5. The number of guilds.
Many players create a Guild and leave them, they just take up space on the map. As there is a sufficient number of guilds that have only the admin and it does not develop the Guild. This can be addressed through removal in 24 hours if nobody will appear in the Guild or by increasing the map.

6. Communication.

I think we should add a Guild chat, because the participants to communicate must find each other in the game.
7. Positions of clan members.

Now at this stage of the development of this system is to give Guild members the post makes no sense, but in the future it will have to add
8. Information about the player.

It would be interesting if players of the Guild could watch each other's game stats, and that is arena football,bones,CTF


P.S. This is of course a lot of work for Rezoner, all at once so that we don't expect. And again, I hope that the translator conveyed my thoughts :V

Please know that he probably hasnt undergone these problems unseen (If he hasnt that would be a major problem lol) Im optimistic he will make updates soon based on this though. Lets hope and pray on this :)

+2

>5. The number of guilds.


Oh, there is an easy fix!


1,000 gold for a guild is really cheap - the influence map is already crowded and it will only get worse over time.

I think setting a higher price - even up to 10,000 - should improve the situation a lot. Not only there will be less guilds, but also players will be more likely to join existing guilds (that's the point, right?) instead of creating their own and spamming invitation links in chat.


>6. Communication.


Having a separate guild chat would be troublesome - there'd be three chats total (global, "national" and guild) - how about using a system similiar to ones in MMORPGs, where starting a message with a certaing symbol - e.g. "#" sends the message to guild members only.


+1

5000 coins will be more suitable, and Rezoner will remove all of the Guild, but it would be nice if those who could pay 5000, you could leave your Guild.

+1

Yes, you have a quality translator. Me translating English to Spanish never works out. Anyways, the territory system is an intuitive way of displaying tribes, but its getting hard to read their names. A list displaying the territorial percentage and the tribes would be nice.

+1

5000 gold would be a good price

Heh you have very similar ideas to which I gave on reddit (reddit because Rez want talk about guilds on this forum). You can see that you think like me and i like it :D

Here is my post:

https://www.reddit.com/r/Wildsio/comments/603dd7/dev_lets_discuss_your_expectations_towards/


I don't want to write, and here I'm used to :V

Im so confused by reddit

I have a feeling that the seizure of territory carried by overlay one area on the other. (-_-:)

-2

make guilds cost 3000. and player who already have guilds have to pay 2000 coins to continue.

1. The color of the territory. (IDEA FOR IT)

If player could know where his guild will be placed, colours to select could be locked, if same color of other guild neighbors with this place.