ALthough the game is important, rezoner should also develop his player base. This can be done through
1. Youtuber playthrough
2. Ads (Not good)
This allows for an overall better experience for all players. This also increases Rezoner's ad revenue
I love wilds.io, and I'm sure if your on these forums, you probably have played for some time, or have some sort of attachment to the game.
The one fatal flaw I see right now is the lack of new players.
The player base seems to have stagnated, with around 50-130 players on at any given time, concentrated mostly in ruins. Game modes like CTF, Football, and Arena have become populated with bots... Not very fun nor welcoming.
1. It is possible to gain a huge influx of players through a successful youtube video. While developing the game is important for PLAYER RETENTION, it is also important to develop a player base. Try to get even a relatively popular youtuber to play wildsio once, this will give wildsio a huge player boost. The game's mechanics should retain some of the players, thus growing the community. I have not done this ever myself, but I believe a nice email to the youtuber may entice them to try wildsio.
2. It is also possible (much harder) to gain new users through advertisements, however this is costly and expensive. Not recommended.
If the community grows, player retention grows, new ideas surface, more ad revenue comes.
It will also fix up the dreary state of many gamemodes, improving the overall quality of play.
The community is currently supported by a few core members, more must join as people are bound to move on eventually.
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