Most of the ruins map is not being used - the only crowded areas are marketplace and temple (treasure room).
1) There are a lot of tiles - which drain CPU needlesly - so I have decided to remove most of the floor - all in all these are ruins, so it's ok to have walls in the sand.
2) Playing ruins I have come to conclusion that there isn't much space for focused combat in smaller groups - I would like to bring that back - hence I will leave marketplace and temple but remove everything around it and turn it into the old desert with rocks and quicksands.
3) I will improve wall vs ground contrast by adding a slight outline at the top of the walls.
Customer support service by UserEcho