Taking away the knockdown for the Zerk now defeats the purpose of the ability to hurt fallen enemies.
Sure, you can use it when they hit a rock, or miss a kick, but the whirlwind-slam combo was the Zerk's best ability.
I have to agree with Nathan and say the Zerk was nerved too much this update.
Customer support service by UserEcho
Taking away the knockdown for the Zerk now defeats the purpose of the ability to hurt fallen enemies.
Sure, you can use it when they hit a rock, or miss a kick, but the whirlwind-slam combo was the Zerk's best ability.
I have to agree with Nathan and say the Zerk was nerved too much this update.