Some fun alliteration, and a not so fun issue.
We've all been there in arena, fort, or just about any other dead gametype where two people have bashed at the same time, it happens, and especially in the 1v1 stand offs when people try to get through each other's defences at the same time. Well maybe we need a shield bash clash fix so it's not just the first one who does it wins, like how the roll used to be, it never should be this way.
Also, I propose the shield bash damage frames are shorted just a tad bit in the end, because it seems you can move a little bit after the shield bash to damage someone who you missed. Though small, it kinda makes not a single smidge of sense.
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