+6

Cloning Advancement

Adrestia 11 months ago • updated by Seal 11 months ago 7

Hey everyone! Thank you for checking out this post and taking the time to read it!

You all know about the cloning potion. The item that creates a duplicate of you. It is a great tool for sabotaging the fort of challenging any player in wilds.io! Here are some ideas on how to make this even better and more exciting to use:


1. Everyone knows how you control your main character- WASD to move up, down, left and right. What if you could control your clone as well with the arrows? This would be a more challenging way of using your clone and would make it a bit more effective to use. It would be another skill to master in wilds.io! Of course, the clone would only be able to go a certain distance away from you so there is no issue of lost clones.


2. If you have your clone, and your clone picks up bones, what if your clone obtained and held those bones until it disappeared? When it disappeared all bones would be sent to you. This would make keeping your clone alive more of an important factor so the bones your clone had obtained would not go to someone else.


3. If your clone is killed, you lose 1/4 (or any other fraction) of your health. (only if it is killed by another character, not if it just disappears due to time limit)


4. Your clone is unable to be injured by you, including by bombs or grenades that you drop. Then it will be easier to use your clone to your advantage!


Alright, that's about it! Thank you so much for reading and please reply your thoughts about this idea!

-Adrestia

+1

Very interesting idea, especially part where you can control your clone as different character. With some balances this can be good addition to the game.

I like 1 and 4, not 2 and 3.

1,2,3 not for me and 4 its already implemented

If you become a renegade, your clones can kill your clones, while this does not apply to brown and grey teams.

I really like the idea of 2. 1 is interesting, but would be complicated. If it could be done in a way that is fairly simple, but not overpowered, it would be cool. 3 is no good, no one would use clones. And 4 is pretty minor but personally I love to blow up my clones with bombs.

>3. If your clone is killed, you lose 1/4 (or any other fraction) of your health. (only if it is killed by another character, not if it just disappears due to time limit)

Nope, it's a bad idea. Imagine running away from damage, using clone as a shield while having like 10% hp left. The enemy could hit a clone and you're dead, which is incredibly stupid. Clones should help, not cause possible trouble.

There could maybe be added option to set off clone to wander of or mybe set his agression.Dunno,it'd be helpful.