One thing I tested shortly after the ogres was released was to pull the players who were caught by the ogre with the rope. Well, that failed, so I'm here to make that suggestion that would make a lot of sense. As soon as I had this idea, a friend of mine told me that it would not be a 100% useful idea, but neither is it the worst idea of all time.
When you pull the player, whatever your team, it would throw you down, but at least that would help the rest of the players. This would be helpful in saving an experienced player who would be helping a lot.
I know that maybe no one uses this element, but at least it would make the game more "realistic", so to speak ... It would be an element whose use would be risky, so we must be careful about the position of the players, the life of the ogre and other Things, making the fight against the ogre more strategic. (It may seem like a dumb idea to some, but, think about it, it's the little things that make a difference.)
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