TL;DR Some weapons are too weak to be used, creating a bad meta. Rebalancing will give love to bad weapons and fix the meta.
Axe - Weak, make the special cool down 1/3 of the sword's.
- makes the axe a more "utility" weapon, damage piercing through shields, knockdown, detonate/defuse bombs. Will be seen more in ruins this way.
Hammer - Weak, make the special cool down 1/2 of the swords.
-Give the hammer 2 tries to hit it's special, as the sword special is much easier to hit. Also give the hammer better mobility.
Bow - Weak, Remove slowdown while charged
-bow should be maneuverable and fast, sniping from far, not fighting up close. nerfing it's speed is not good for this
I know Rezoner has plans to change charged attacks from something else, but in my honest opinion, charged attacks currently are fine. :P I still want to see what interesting changes there will be though....
These fixes should not take too much time, and will rejuvenate the meta, giving axes and hammers more play, removing the sword/wand centric meta that we currently see.
I hope that these changes can be considered for the next update.
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