Topic of Interest: Sand worms have been in Wilds.io since the removal of the desert map and are large worm shaped monsters that burrow in the ground to the nearest player and come up from below and kill the player with one swift strike. The only ways to avoid sand worms are by seeking cover by a wall or running away from the movement animation of the worm. Currently there is no possible way to kill the immortal sand worm and has been a topic I have always wanted to talk about.
Possible Solution: As most players know, two out of the four weapons have super-attacks that make contact with the floor to inflict damage to player(s). Why not make the axe and hammer do a slight amount of damage, while making the explosive bomb dealing 50% damage to the worm. The damage would only be counted if it hits the worms underground animation perfectly (and not dying at the time you hit the worm). For the explosive bomb, the worm would have to be within the damage radius. Depending on how close the worm is to the central detonation point, it would vary on how much damage is done.
Thank you for working so hard Rezoner, everyone in The Vigilantes guild wants to compliment you on your outstanding accomplishments over the games development. We wish you nothing but happiness and success!
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