Make health potions less clunky.
Currently, if you're injured at all (even when you're only taken 1/16 of total health as damage) and you touch a health potion, even when you don't already have one, you automatically use it. This is leftover from the days when you only had 3 health and it restored 1, but it needs to be fixed now. This can lead to the disgustingly inefficient use of items, and I've wasted 3/4 of my health potion many times before by unintentionally touching it when it was on the ground. Instead, when you have no health potion already, any health potion you pick up should ALWAYS go right to your inventory so you don't waste part of it. This simple change will improve the items game drastically.
Answer
Agree.Wasting whole potion on paper cut or splinter isn't good at all.It'd be great to fix this and +1 as agreement.
maybe not always go right to the inventory, but only if u have above 3/4th health
With a damage from cliff it's pointless to use it on just a scratch.
Changed mechanics to:
IF( missing at least 2 health ) eat() ELSE IF ( has space ) pickup() ELSE IF ( missing any health ) eat() ELSE leave_on_the_ground()
Customer support service by UserEcho
Changed mechanics to: