* deals 2 damage in circle
* push enemies further instead of falling down
This second change maked it so uneffective, that I'm almost unable to kill anyone with it in arena.
Simple axe works much better (even bow is better!). When enemy is pushed that far away without knocking down, it gives him has a chance to run, or perform a fast counter, which in most cases the sword-wielding player is unable to block (because he is still spinning around, dealing no additional damage). Also, this spin-skill is far easier to block than hammer-smash (which is really quick and easy to hide) or shockwave (which is unblockable, deals 1 dmg anyway). So, in current state sword-spin is almost useless in arena.
Customer support service by UserEcho