+61
Rezoner1337 6 months ago • updated by issa04 2 weeks ago 42
+33
Under review
Rezoner1337 5 months ago • updated by Marcus Gong 3 months ago 12
+21
Under review
Rezoner1337 3 weeks ago • updated by The E%patriate 21 hours ago 36
+19
Rezoner1337 6 months ago • updated by savage doge 2 months ago 0
+13
Rezoner1337 6 months ago • updated by Poke Hano 5 months ago 5

Ideas and problems 2,943

+1
Aleks 1 year ago 0
+2
Wicawicawac 1 year ago 0
0
Completed
ben bouwhuijzen 1 year ago • updated by Rezoner1337 1 year ago 1
+1
JImmmy 1 year ago 0
0
Declined
gursmo7 1 year ago • updated by Rezoner1337 1 year ago 5
+8
Under review
JenialuLegion 1 year ago • updated by Rezoner1337 1 year ago 3
+26
Completed
dude 1 year ago • updated by Rezoner1337 1 year ago 6
+3
Under review
Jellybelly 1 year ago • updated by Hackmaster 1 year ago 11

Popular requests 2,653

-6
Julz Muan Quiambao 3 months ago 0
-6
Maldar 3 months ago • updated by Dead Wolf 3 months ago 3
-6
Tohotom Vezer 4 months ago • updated by Egzekutor 2 months ago 4
-6
Çağdaş Demiralp 4 months ago • updated 4 months ago 9
-6
Ukryty 4 months ago • updated 4 months ago 3
-6
Under review
cyprian chowaniec 4 months ago • updated by The E%patriate 4 months ago 2
-6
Juan Ramirez 5 months ago • updated by The E%patriate 5 months ago 11
-6
Ravenwood 5 months ago • updated by Seraph 5 months ago 1
-6
Atticus Pospisil 6 months ago • updated by CanadianGator 6 months ago 3
-6
Lacikanoel 6 months ago • updated by Çağdaş Demiralp 2 months ago 6
-1
Kyle Sang 5 months ago • updated by Çağdaş Demiralp 5 months ago 4

My idea was a beastmaster class that would act as a zoning character similar to diep.io's minion controlling, necromancer class. While I know your are currently working on the shaman I thought this could be added later in the future. The beastmaster would be a character heavily reliant on spacing and good placement of minions, due to low health, low movement, or low attack damage(low self-defense to balance). A player could start out with a wolf or minion that would be killable, but revives or regenerates some time after death. Furthermore, the minion's actions could be controlled by holding down left mouse like an archer does to shoot. This would make the player vulnerable and unable to attack or defend, but able to put any minions between any enemies in order to defend and attack for them. While the beastmaster only starts with a wolf, my suggested ability is a way to get more. By using the ability while your mouse hovers on a npc, the minion will then join the group. Goblins would be instant, and bears (or possibly sand worms in the future) will be tamed at low health. These minions would be restored to full health upon tame, but will not revive on death. The weapon skin could be a spear, club, or maybe a whip. If you do see this, and decide to add it ingame please add minion damages, minion cap, max roam distance, minion ai, and other balancing features. Keep up the good work Rezoner!

-1
Juan Jose Coarita 5 months ago • updated by Ivan_Musić 5 months ago 2

The story mode would be good to win coins and also prodria to be in team, in each level there will be a nini boss and a final boss


-1
FatalX 5 months ago • updated by Elizabeth owo 5 months ago 8

A new big weapon, the LightSaber

Damage: Very strong

Power: Repulse

Cost: 5000

The possessor of this weapon is very fast

-1
Eric Ortego (dirtyredog) 5 months ago 0

I think it would be good to throw bones. When you accumulate a lot of bones you inevitably get chased by lots of players. Throwing bones would lower your bone count of course. Instead of lots of damage they should do minimal damage but cause chasing players to slow down *very* briefly.

-1
LAG
onur takin 5 months ago • updated by lordxalasa 5 months ago 6

all player having lag a sometimes and me too you think about laggin please tell me


-1
Lets Play Wilds.io 5 months ago 0

Sirmasakiller has long been a Catching state to lose this game to spammear so much that rezoner had to put anti spam and now it is creating bots opening many pages of wilds and so when closed one like that put bots good way for me that creates a Lag


clipboard-image-marker

-1
Ivan_Musić 6 months ago • updated 6 months ago 2

When everybody said to add more gold capacity it helped for a day or two and then it went back to normal because the refresh rate is the same,it takes 4 days for it to completely refresh and most people who play wilds.io play it every day so increase the gold refreshed per hour,and some people play it to buy weapons,and when they fill up the gold capacity they leave

-1
Lacikanoel 6 months ago • updated by Khargok 6 months ago 4

like my paint like or dislike

-1
Under review
Ivan_Musić 6 months ago • updated by Poke Hano 6 months ago 3

Remember the time where there was a strategy of only rolling?Its kind of back.


In the 1v1 arena if someone has a ice wand you can only kick and block so the wand is pretty much useless.And if you kick the freeze bolt you still get frozen!

-1
TrollFace 6 months ago • updated by Khargok 6 months ago 5

Normal day, i wanted to kill some players with my staff of epicness and i saw this

|

\/

http://screenshot.sh/owlY9NwEmXjbU

-1
Kyle Sang 5 months ago • updated by Çağdaş Demiralp 5 months ago 4

My idea was a beastmaster class that would act as a zoning character similar to diep.io's minion controlling, necromancer class. While I know your are currently working on the shaman I thought this could be added later in the future. The beastmaster would be a character heavily reliant on spacing and good placement of minions, due to low health, low movement, or low attack damage(low self-defense to balance). A player could start out with a wolf or minion that would be killable, but revives or regenerates some time after death. Furthermore, the minion's actions could be controlled by holding down left mouse like an archer does to shoot. This would make the player vulnerable and unable to attack or defend, but able to put any minions between any enemies in order to defend and attack for them. While the beastmaster only starts with a wolf, my suggested ability is a way to get more. By using the ability while your mouse hovers on a npc, the minion will then join the group. Goblins would be instant, and bears (or possibly sand worms in the future) will be tamed at low health. These minions would be restored to full health upon tame, but will not revive on death. The weapon skin could be a spear, club, or maybe a whip. If you do see this, and decide to add it ingame please add minion damages, minion cap, max roam distance, minion ai, and other balancing features. Keep up the good work Rezoner!

-1
Juan Jose Coarita 5 months ago • updated by Ivan_Musić 5 months ago 2

The story mode would be good to win coins and also prodria to be in team, in each level there will be a nini boss and a final boss


-1
FatalX 5 months ago • updated by Elizabeth owo 5 months ago 8

A new big weapon, the LightSaber

Damage: Very strong

Power: Repulse

Cost: 5000

The possessor of this weapon is very fast

-1
Eric Ortego (dirtyredog) 5 months ago 0

I think it would be good to throw bones. When you accumulate a lot of bones you inevitably get chased by lots of players. Throwing bones would lower your bone count of course. Instead of lots of damage they should do minimal damage but cause chasing players to slow down *very* briefly.

-1
LAG
onur takin 5 months ago • updated by lordxalasa 5 months ago 6

all player having lag a sometimes and me too you think about laggin please tell me


-1
Lets Play Wilds.io 5 months ago 0

Sirmasakiller has long been a Catching state to lose this game to spammear so much that rezoner had to put anti spam and now it is creating bots opening many pages of wilds and so when closed one like that put bots good way for me that creates a Lag


clipboard-image-marker

-1
Ivan_Musić 6 months ago • updated 6 months ago 2

When everybody said to add more gold capacity it helped for a day or two and then it went back to normal because the refresh rate is the same,it takes 4 days for it to completely refresh and most people who play wilds.io play it every day so increase the gold refreshed per hour,and some people play it to buy weapons,and when they fill up the gold capacity they leave

-1
Lacikanoel 6 months ago • updated by Khargok 6 months ago 4

like my paint like or dislike

-1
Under review
Ivan_Musić 6 months ago • updated by Poke Hano 6 months ago 3

Remember the time where there was a strategy of only rolling?Its kind of back.


In the 1v1 arena if someone has a ice wand you can only kick and block so the wand is pretty much useless.And if you kick the freeze bolt you still get frozen!

-1
TrollFace 6 months ago • updated by Khargok 6 months ago 5

Normal day, i wanted to kill some players with my staff of epicness and i saw this

|

\/

http://screenshot.sh/owlY9NwEmXjbU