I have not done anything on this site for quite some time, so here is a post.
I have seen in other games that the characters have secondary skills. I do not want to make the wilds stop being as original as it is today, but I've always been bothered by the fact that the barbarians have only one weapon. (I've done other posts on secondary weapons, those that would be more useful than the items and would be bought in the store, but since there was not much rebound, I'm doing this post now)
I thought that barbarians could have magic-binding powers, like throwing fireballs or creating earthquakes around them.
Maybe things about magic upset some religions a bit, but we're talking about a game, are not we?
I have mentioned only two powers here, both well-awaited and very strong, but I think of these powers as minor supportive events, and I do not think they can become primary weapons, on the contrary, they would be rather simple.
Say what you think, after all this time offline, I'm ready to listen to whatever.
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