First, I love this game so much. Keep up the good work
1) Add at least one terrain height, so we have cliffs.
a. Once a player is a certain size they can jump/climb up and down the cliffs. Think scroll wheel used when pointed at a cliff face
2) Add simple holes and chasms that the players can fall/be pushed into and die.
I would also say from a priority stand point, terrain variation should be the focus immediately after some kind of mage/archer/healer is added to the line up. Thanks!
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