Allow me to add onto this, then. I think dash should be put to another key. I'm the type of person who double taps in games similar to this: it's faking movement in order to force a move or dodge an attack. But in this game, double tap makes you dash. Double-tapping means falling into a pit, or spikes, or a trap, or messing up your spacing. In any case, you get hurt. A lot.
In the same theme, I'd like for roll to be made in the same way as dash; although it is supposed to be a guard breaker, it is still a useful burst of movement. I've died several times to a roll I thought was going to go left, while my cursor was facing right.
This post is so unconstructive,just because one person doesnt want dash,it should be removed.wow.
Allow me to add onto this, then. I think dash should be put to another key. I'm the type of person who double taps in games similar to this: it's faking movement in order to force a move or dodge an attack. But in this game, double tap makes you dash. Double-tapping means falling into a pit, or spikes, or a trap, or messing up your spacing. In any case, you get hurt. A lot.
In the same theme, I'd like for roll to be made in the same way as dash; although it is supposed to be a guard breaker, it is still a useful burst of movement. I've died several times to a roll I thought was going to go left, while my cursor was facing right.