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Pathfinding for goblins and bears

Egzekutor 7 years ago updated 7 years ago 2

Hello, as you probably know goblins and bears attacking players not paying attention to the surroundings as walls, and furniture.

I think due to the fact that they are from the beginning of wilds.io should get a better artificial intelligence. It will make the goblins and the bears will not longer just mindless zombies that want to eat you.

Players will have to be more careful with our green and brown friends.

This change will not only improve movement of these creatures, but it will be nicer and realistically reflected the threat from their side.

Image 521

Nice pic!

Personally I find the goblins to be the "skrubs to farm" I appreciate their lack of difficulty, as it is the player's job to kill each other, not the goblins. They should only be a small nuisance, not a legitimate threat.


If Rezoner should ever add a boss, THAT should have better ai and more powerful abilities.


This post does bring to attention a problem that should be addressed in the long term. (After minimizing lag)


And for this reason they should get the new AI. From the time when Rezoner add shops, players just waiting next to coin shop on goblins and they block to the wall. Besides this change will not impact too much on the difficulty of killing. If you remember the desert is where the goblins moved freely and players do not have a problem with them you know what i mean.