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Perhaps stunlocking should be removed?
Alright so if you didn't already know, you can trap players in an infinite loop by rolling into them as they get up from falling down. This means you can do infinite damage to a player and they can't do anything back. For obvious reasons, I believe this should be removed. I would suggest extending the "Falldown" State on a character to when they get up and can be controlled again, not just when they begin lifting off the ground.
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