+4
Weapon musket & colonial hat
Cost:3000 coins
melee damage:2 xp
ranger damage:3 xp
charging ammo:25% slower than at bow
Special: combo axe & bow
musket & colonial hat:
Customer support service by UserEcho
Cost:3000 coins
melee damage:2 xp
ranger damage:3 xp
charging ammo:25% slower than at bow
Special: combo axe & bow
musket & colonial hat:
Customer support service by UserEcho
cool photo
thanks
I like this idea but it should have a slightly faster rate of fire and slightly less damage then the bow, but it must have slower rate than the mage and more damage than the mage
Take a vote from me
I may be medieval biased, but I think wilds should keep the sword-bow style (I know muskets were used in the late middle ages). Like, early medieval time / fantasy style. However, I wouldn't complain if muskets and colonial hats were added to the game.
Nice drawing btw! :D