+10
Under review

Experimental WEBGL build

Rezoner1337 6 years ago updated by Maldar 6 years ago 39

I've been moving wilds.io to a more advanced engine (the one from wanderers.io)
It's still buggy, a lot of things are missing (no healthbars etc)

Tho I would like to know if it is faster for you - http://wilds.io/api/webgl

+1

seems faster

Ultra Instinct xD

I find it choppier plus no ground textures. Just make it in unity like normal people :-D


Alternatively try Turbulenz, it's awesome for complex games.

+1

well the game looks like this

basically runs well feels faster and the camera feels diferent, like really look on the player

when before it let you get out of the middle for a sec

+1

Great video!

I appeared in it xD

Definitely a good start.  It does seem a tad choppy from time to time, but besides that it does feel smoother and faster.

Very cool, especially the charge attacks and potion auras

Looks good -- I really like the little bit of blue when you put down a clone :)

What's brai said is true about the camera

This build seems a bit faster than playing with the normal link, but every 5 or so seconds, a brief moment of lag occurs. "Choppy" is a good word for it. You said that wanderers was using this engine, and wanderers doesn't have these choppy moments, so it's probably not my computer being screwy due to the fact that it's with webgl. 

Might need to work on the staff though.

+1

Garbage, I can't even see my own character and I'm always lagging, and it's not my PC this time since Wilds lags less than this.

ANYWAY, I HAVE A MORE IMPORTANT QUESTION FOR YOU, REZONER. WHEN COULD WE USE SCRIPT ON THE BULLETINS OF TRIBES??? IT WOULD MAKE THEM A LOT MORE INTERESTING. ADD IT NOW!

 think i found a glitch .-.


look: balls and this [tree]?

Really are flaws, taking the fact that the trees are already there since rezoner launched
Wilds.io | WebGL. already these balls I think it is the egzekutor making events very rare.

i think balls simply don't disappear

same with trees

+2
Under review

Renegades will be replaced with Barbarians

looks nice

+5

I like the current renegade team. It has an interesting look with the dark clothes and blonde hair, and contrasts well with brown and grey teams. This new barbarian looks interesting, but with the brown hair and brown loincloth it does look a bit like the current brown team character(just slightly more naked).

I'd smash.....jk.

How will they look with cape, the hats? Claws? Seems like all you could look normal and not like a crazy man with no clothes... basically a dead man, well if you make a forest map, i am all up in that boat

I cant see my guy.

It makes the game unplayable.

Game is crashing and laging often.

ITS GARBAGE

that's like the only think i agree with you about...

+2

This is experimental version. Don't expect anything super duper at this stage.

wll there be sand in the final version?

+3

Yes - it will be 100% like the normal version just less laggy.

My guy loaded in when I moved. No health bar was annoying, but it keeps you on your toes. I, for one, found this pretty awesome. I got like 70-80 bones in it. +1

-2

SHUT IT MORON, YOU SUCK.

Its good.

Well that's nice Rezoner

it doesn't work for me, its just a black screen...

this wilds and mt good keep updating


More laggy than never

+1

Characters are loading very long time