Your comments

Probably i know how solve that problem.

I have two ideas:

First idea is to determine the damage that can be obtained when you are frozen. For example: When a player is frozen, the magician and the other players can deal max 2/8 HP or 4/16 HP depending on the scale on which we look. Upon receipt of such injury or the expiry time of freezing player can move again. (This is best choice in my opinnion)


The second idea is when a player is frozen if it receives any damage freeze deactivates. This prevents the preparation of too much damage but will not be too strong. (probably too strong nerf)


Do not forget your thumb if you like the idea, and i waiting for your comment Rezoner.

Hah ( ͡° ͜ʖ ͡°)

Good guide for low and medium advanced players. Howewer one tip from me: Remember that the most important is customize your preferences style fight to the enemy. each player has its own fighting style, and the key to victory is to understand how the enemy fights. Sometimes you need for this one fight, but sometimes you have to spend it more time, and not be discouraged by the defeat especially with an experienced player. Keep learning and certainly will improve your results. If anyone has any questions I am at your service :]

Btw player is unarmed for 15 sec, not 30 :p

Paint/Gimp - powerful tools :D

Probably Inkscape. Best program for graphics like this.

I like this. Simple and can work very well.

Damn i want too this tool. I have in plans forest theme map with trees, wooden houses etc. :D

Everyone is responsible for their deeds. I think that a limit has been exceeded, and I hope more will no longer such a situation at the forum. Forum should be a place to discuss about bugs and ideas and not place for paste the senseless images. I understand when someone from time to time use meme as a joke, but what too much is not healthy.

Very good move. Now maybe people check post 2 times when want add some idea or bug.

Sava can you stop spamming on forum? This really not help in anything...